Sunday 16 November 2014

Top 10 Science Myths


Myth
Toilets spin counterclockwise in the northern hemisphere and clockwise in the southern hemisphere.

Coriolis effect
The Earth's rotation means that we experience an apparent force known as the Coriolis effect. The direction of the wind is deflected to the right in the northern hemisphere and to the left in the southern hemisphere. This is why the wind-flow around low- and high-pressure systems circulates in opposing directions in each hemisphere.
The Coriolis effect was described by the 19th-century French physicist and mathematician Gustave-Gaspard de Coriolis in 1835. He formulated theories of fluid dynamics through studying waterwheels, and realized the same theories could be applied to the motion of fluids on the surface of the Earth.

"Example of the Coriolis effect can be demonstrated by looking at a typical playground roundabout. If you are standing in the center of a spinning roundabout (spinning anticlockwise) and attempt to throw a ball, it will appear to curve to the right, when in fact it is traveling in a strait line to anyone watching who is not on the roundabout. This is similar to what happens in the northern hemisphere of the Earth, where winds are deflected to the right."

The toilet flush is on such a small scale that the Coriolis effects has little to no effect at all. The main contributor to the direction a toilet flushes is the design of the toilet.


Myth
Lightning never strikes in the same place twice.

Proverb -  The same highly unlikely thing never happens to the same person twice.

Origin
The proverb has been traced back to P.H. Myers . First attested in the United States in 'The Man in Lower Ten' by American writer Mary Roberts Rinehart (1876-1958).

Truth
The old saying that 'lightning never strikes the same place twice' is another myth that any veteran storm observer or researcher has seen nature defy. Lightning can strike any location more than once. In fact, given enough time, it is actually inevitable. It may take as little as less than ten minutes within a single thunderstorm, or longer than a million years - but lightning will eventually strike the same spot again and again. A strike to any location does nothing to change the electrical activity in the storm above, which will produce another strike as soon as it 'recharges'. The previously hit location is then just as fair game for the next discharge as any other spot. Building and trees are common targets, the empire state building is hit over 100 times a year. Below are some videos showing skyscrapers being hit multiple times int he same place.

Empire State Building

Burj Khalifa

Myth
You can see the great wall of China from space.

Origin
The myth that the great wall of china is visible from space came from Richard Halliburton's book "Second Book of Marvels" that was released in 1938, This was long before the human race saw the earth from space in 1968. Apollo 8 was the first time humans ascended passed low orbit and saw the earth with their own eyes. Apollo 17 captured the first fully illuminated view of earth in 1972, this image is called "The Blue Marble" and is one of the most distributed pictures of all time.

Taken from Apollo 8, 1968

The blue marble, Apollo 17, 1972

Truth
The great wall of china can be seen from a low orbit as well as many other things. From anything higher than low orbit the only man maid thing that can be seen are lights. 

Resources and facts

The primary purpose was always to protect the Chinese Empire from the Mongolians and other invaders. Most of the Great Wall we see today was built in the Ming Dynasty (1368-1644). In some areas, two walls built in two different dynasties can be seen running side by side.
Myth
The north star (Polaris) is the brightest star in the sky.

Truth
Polaris is the brightest star in the constellation, Ursa Minor, and the 45th brightest star in the night sky. It is very close to the north celestial pole, making it the current northern pole star. It consists of 3 stars all orbiting each other. Polaris A, Polaris B and Polaris Ab.


Sirius (The dog Star) is actually the brightest star in out skies. Sirius consist of two stars, Sirius A and Sirius B
Sirius in the night sky

Myth 
We only use 10% of our brain.

Origin
No-one knows for sure. A popular theory has it that the journalist Lowell Thomas helped spread the myth in his preface to Dale Carnegie’s block-buster self-help book "How to Win Friends and Influence People". 



Truth
Neuroimaging has shown that even basic memory drills result in over 35% brain activity.
For many people, the 10 percent myth sounds both feasible and appealing because they see it in terms of human potential. 


Films that use brain percentage
Flight of the Navigator, 1986 - Claims we only use a fraction of the brain.
Defending Your Life, 1991 -  Claims we only use a fraction of our brain.
Limitless, 2011 - 20% of the brain. A pill can be taken to access the other 80%
Lucy, 2014 - 10%. The main character (Scarlett Johansson) is implanted with drugs to  access the other 90%

Myth
You can kill a virus

Virus - A virus is a small infectious agent that replicates only inside the living cells of other organisms. Viruses can infect all types of life forms, from animals and plants to bacteria and archaea.


Truth
You can’t kill a virus you can deactivate it, destroy it, but you can’t kill it. The reason being that it wasn’t alive in the first place. One of the requirements for life is the ability to reproduce and a virus does not have this. A virus survives only by taking over another cell first.

Myth
It takes 7 years to digest chewing gum.


Truth
If gum did take seven years to digest, medical imaging tests like the MRI and procedures like endoscopy and colonoscopy would routinely turn up instances of old gum hanging around. On the contrary, doctors report that when they do find gum, it’s usually because the patient failed to fast and swallowed gum directly prior to testing.

"So what does happen when you swallow gum? It goes the way of just about everything else you swallow. Your swallowing action sends it into your esophagus, traveling down its length until it lands in your stomach. There it mixes with digestive juices before being emptied into your small intestine about 30 to 120 minutes later."

Myth
The dark side of the Moon.

Truth
The moon presents only one face or side to the Earth, this gives idea that there is a permanently dark side of the moon. In fact, the side of the moon that is perpetually turned away from Earth is no more dark than the side we see. It is fully illuminated by the sun just as often (lunar daytime), and is in shade just as often (lunar night).

The Moon’s rotation is tidally locked to the Earth. This means that the Moon always presents the same side to us, completing one orbit around the Earth in the exact same amount of time it takes to turn once on its axis. From our perspective, the Moon never rotates, always displaying the “Man in the Moon”.

The myth was enhanced by Pink Floyd's album, "The Dark Side of the Moon".


Myth
Bulls charge at the colour red

Truth
Bulls do not charge or get angry at the colour red. Instead it is the movement of the flag (any colour) that makes the bull charge.

MythBusters did a test with a bull, people with red, blue and white flags and see if the bull would "see red" and charge for the red flag. The bull gave all the flags the same amount of attention while they were stationary and charged whichever flag was in motion.

"Turns out, the color red isn't what causes bulls to attack. In fact, bulls don't seem to have any color preference at all. They'll charge whichever object is moving the most, which means this old myth can get tossed right out of the ring."


Myth
Dolphins have their own language.

Origin
In the 1950s, physician and neuroscientist John Lilly played the crucial role in the elevation of dolphins from the status of stupid, fish-like creatures with excellent swimming skills to that of underwater know-it-all. In eerie-sounding experiments, Lilly attached electrodes to the brains of living dolphins to stimulate neurons. One day, a dolphin hooked up to his equipment began making loud noises as it approached its horrible death. When Lilly slowed down and played back the audio recordings, he concluded the dolphin was trying to communicate with its tormenters.
After further experiments, Lilly became convinced dolphins had a human-like faculty of speech and attempted to establish contact with the marine mammals. His desire to communicate was so great he administered LSD to himself and the dolphins in the hopes of stimulating conversation.

Truth
Dolphins are dimmer than a average chicken. Scientists have been trying to prove the dolphin language exists for years and there is still no evidence to support this.

In some cases, dolphins are even outdone by goldfish. When goldfish are placed in a bowl they at least try to escape by boldly jumping out, whereas dolphins that have been captured in nets won't even think of jumping to freedom.

"We put them on a pedestal for no reason and projected a lot of our desires and wishes on them" Neuroethologist Paul Manger of the University of the Witwatersrand in South Africa

“Not only are dolphins dimmer than the average chicken, says Justin Gregg, a zoologist, but they are also capable of gang rape and acts of violence. So don’t be taken in by those winning smiles.”



Colour
Colour provides a bright side to childhood and it’s fascinating to understand why they are so enamored with it. Colour is a big part of their world. The playful, visually stimulating variations of ‘reflected light’ that we see as ‘colour’ provides a dose of happy energy like that of a child. Bright colour aligns with their energy - young kids are drawn to it and desire playful interaction with it.

Children see colour with fresh eyes. They talk of colour as fun, happy, cool and beautiful. They learn how colour makes them feel when it’s close to them, especially when selecting personal items. They learn to use colour to reflect different moods and emotions. Bright colour is often thought to represent energy, happiness, carefree, risk and playful fun.

Inspirations 










The Sea Of Slumber

Sleep
A condition of body and mind which typically recurs for several hours every night, in which the nervous system is inactive, the eyes closed, the postural muscles relaxed, and consciousness practically suspended.

Dream
A series of thoughts, images, and sensations occurring in a person's mind during sleep.

Nightmare
A frightening or unpleasant dream. 

What does sleep look like?

Many images of sleep or peoples representation of dreams consist of surreal landscapes and vivid colours. Certain aspects are out of place and things that do not usually mix seem to gel together. These surreal landscapes have a certain tranquility about them and do not particularly fit into a specific time frame or age, they feel limitless and are own there own space.




Ibis Sleep Art

The Ibis robot's paintings look a lot like the universe to me. Multiple galaxies intertwined on one canvas. I am curious to weather this is what the programmers intended or if it is just a lucky coincidence.

Louis Dyer

Lucid Dreaming
A lucid dream is any dream in which one is aware that one is dreaming.

Astral Projections
Astral projection (or astral travel) is an interpretation of out-of-body experience (OBE) that assumes the existence of an "astral body" separate from the physical body and capable of traveling outside it. 

http://louisdyer.com/





Louis Dyer is a 22 year old speed painter from Plymouth, his work is based on his experiences of lucid dreams and astral projection. His use of elements that do not work in realty give the impression of being somewhere else. To me in the above piece the person appears to be in out of space or on a moon. None of these places have an atmosphere, any wind, oxygen or water, yet there is still a man walking next to a pond with a huge bit of fabric blowing in the wind.

"I started running up a hill and when I hit the top I jumped off the edge. As I was falling I was completely lucid, everything was so clear, I could feel the air rushing past me as I fell, I could feel the warmth of the sun beams and control the clouds with my hands. This was my first lucid dream, it was brief but it was really special."



 Running, Louis Dyer
 Louis's first lucid dream from the above quote.

Louis has a very special gift as he gets to experience lucid dreaming much more often than most people. Being such a talented artist wish such a gift is leads to some beautiful artwork. I have only ever had one lucid dream and it was very brief. I realised i was dreaming and started running, as i was running i slowly started to ascend until logic kicked in, i lost my balance and fell which in turn woke me up. Since that time i have been trying to recreate the experience to no avail.


Lee Hadwin
Lee Hadwin is a 37 year old artist that can only paint when he is asleep. He creates portraits of Marilyn Monroe and many other abstract pieces but is not aware of what he has created until he wakes up. Drawing in his sleep since the age of 4 his artistic talents started to emerge around 13-15 years old. Lee draws on walls, tables, old newspapers and clothes - with pens, crayons, paints, coal or anything he can get his hands on. Over the years his work has become more detailed to the point it is today (seen below). I find this thoroughly fascinating to how it is possible and can only imagine the excitement of waking up every morning to see what you have created.






 







Lee just amazes, and puzzles me as i do no see how this is possible. I will be keeping an eye on his work and researching how this is possible in the future.
He recently sold his entire collection for 1 million dollars.

Sleep deprivation

The lack of sleep has many side effects, the most common are feeling grumpy, fatigue, having a short temper, lack of focus and not working at your best. There are far more serious risks worth regular poor sleep, these include obesity, diabetes, heart disease and shortened life expectancy. A good sleeping pattern is necessary for a long and healthy life.
Eugène Carrière, Sleep, 1897
Eugène Carrière, Sleep, 1897

 Eugene Carriere, Sleep, 1897
Eugène Carrière, Sleep, 1897

Eugène Carrière, Sleep, 1897

Sleep required by age

  • New born – 2 months old = 12/18 hours
  • 3 months – 1 year = 14/15 hours
  • 1 year – 3 years = 12/14 hours
  • 3 years – 5 years = 11/13 hours
  • 5 years – 12 years = 10/11 hours
  • 12 – 18 years = 8.5/10 hours
  • 18+ years = 7.5/9 hours

This is a rough guide and people and some people do require a little more or less. If you wake up and crave a nap during the day then it is likely you have no had enough sleep. An occasional night without enough sleep will leave you grumpy but will not have a detrimental effect on your health. Several nights without the proper amount of sleep will have more severe consequences. The brain begins to fog which in turns leads to a lack of concentration and impair your ability to make decisions. This in turn increases your chance of injury while at home, work or driving.

Positives attributed to correct amount of sleep.

  • Sleep boosts in immunity
  • Sleep can slim you down
  • Sleep boosts your mental well being
  • Sleep increases your sex drive
  • Sleep increases your fertility



Torture

Sleep deprivation is a well-known method of torture and has been used for many years. The practice makes the victims more suggestible, reduces their psychological resistance and lowers their resistance to pain. The practice is primarily used to break the will of the detainee.

Sleep deprivation impairs the memory, cognitive functions, decreases short term memory, speech impairment, hallucinations, psychosis, lowered immunity, headaches, high blood pressure, cardiovascular disease, stress, anxiety and depression.


Night Terrors and Nightmares

A person experiencing night terrors may scream, shout, thrash around and may not recognise you when you try to comfort them. This generally happens when the person is suddenly woken from NREM sleep. Night terrors are most prevalent in children between ages 3 and 8 years old and do not generally have long term psychological effects. They usually occur in the early part of the night and can last up to 15 minutes. Night terrors are more common in children with a family of night terrors and sleepwalking. If you witness a person having night terrors and they are not hurting themselves then it is not a good idea to wake them, wait until the episode has ended.

Triggers

  • Certain types of medication.
  • Tiredness.
  • Fever.
  • Increase in the amount of deep sleep.
  • Things that make you wake suddenly from deep sleep. (Excitement, anxiety or sudden noise.

Nightmares occur during deep sleep (REM) sleep and the person can commonly be remembered when the person wakes up. Nightmares are most common in children aged between 3 and 6 years old. 

What makes things scarey


Certain aspects invoke the fear responses. One of the most common is dis formation of the human form.
 
"The human face is supremely important on a social and biological level. Most of our non-verbal communication comes from reading subtle facial movements, and its importance in our cognitive thinking is best shown in our tendency to see faces in inanimate objects (think of how many times you've looked at a rock face and thought you'd seen two eyes and a mouth ). So there's something genuinely disturbing to most people about seeing a face visibly distorted, mutated, or rearranged ... so, naturally, this type of body horror is one of the most common Horror Tropes!"

http://tvtropes.org/pmwiki/pmwiki.php/Main/NightmareFace


Visual Cues for sleep.
A well known technique for representing the start of a dream of flashback is using screen wobbles lines or ripples combined with a blur. These generally fade in or out and contain twinkly music. 
  
Wayne's World, 1992

There are some icons that are common usage in sleep based art, these include:
  • Stars
    Z's
  • Clocks
  • Sheep
  • The Moon
  • Eyes (In a tired or asleep position) 













Target Audience
 Massive Attack V Mad Professor, 1994
Artwork by Michael Nash Associates

This battle scene was targeted at young adults in 1994 and did its job quite successfully. The characters depicted on one side are wearing combats which were in teenage fashion at the time. Ninjas were also very popular in the 90's with films like 3 Ninjas, Teenage Mutant Hero Turtles 1 - 3, Ninja Scroll and Beverly Hills Ninja to name a few. The flammable liquid symbol is used a lot as it was quite popular at the time along with the bio hazard and radioactive symbols. The use of teenage culture helps makes the image relevant to its target audience and in turn do its job by selling the product.
















Teenage culture is so varied nowadays that is a little more difficult to pin it down to a dress code. With such a wide array of styles, music, influences, trends and the internet in general, teenagers are a very diverse bunch. The use of the symbols, icons and logos will be a much better way to draw in the intended audience.

"The first surprise was the almost complete absence of trends. They are more concerned with what their peers are wearing than they are with what Miuccia Prada is inspired by this season."
http://www.theguardian.com/lifeandstyle/2010/jul/16/teenage-fashion-style

Here are a few of the logos and symbols used by teenagers in 2014



"Blue is a color which is generally favored by most people, independent of which culture, country, age, socio-economic bracket, or gender they are from, so it is the safest color to use in all your target markets, although not always the best color to use. Universally, pink tends to be favored by females."
http://www.empower-yourself-with-color-psychology.com/target-markets.html 

Things that help and prevent sleep, (The battle for sleep)

 
A battle for sleep consisting of two forces, one that helps people sleep and the other that keeps people awake. Taken literally, the items that help people sleep. Alternatively one side could represent dreams and the other could represent nightmares. These would consist of things that represent either side. The side that helps a person sleep (the dream team) would be based on perfection and beauty and the other side (the nightmare team) would be based on deformity and terror. An example of this would be Warhammer 40k with the space marines. The good side with smooth ornate armor embellished with holy iconography. The evil side with uneven spiked armor adorned in demonic iconocrapgy. The two sides are a good representation of what people commonly associate with good and evil. A combination of dreamy helpful things and nightmarish unhelpful things would work really well. Frankenstein's monster IPhone and The Ring girl style lamp vs halo burger and the winged sleep mask.

















Alarm Clocks

Influences and images i like


The Brave Little Toaster, Cutting Edge